Wilkie Way

Set 13: Multiplication Practice

 
13.1 Times-Racers.png

Times Racers

13.2 Four-in-a-Row.png
Four In A Row
13.3 Disco-Lights.png
Disco Lights
13.4 Cell-Block-Breakout.png
Cell Block Breakout


Social Skills

The games are all designed to be played with a partner learning to take turns and manage self.

Maths Literacy

Students are learning to read and follow instructions. They are learning to respond to texts presented in a variety of formats.

Number

It is this distributed practice, repeated practice of the multiplication facts over time, in multiple different scenarios that eventually helps a student to lodge the facts in his/her long term memory. These games are intended to be another scenario different from on-line practice.

Developing Vocabulary

As basic facts are stored in verbal memory, interacting verbally with a partner about multiplication while playing is beneficial.

 

1. Times Racers: Provides practice in using all multiplication tables. The theme of the game implies speed without the pressure. However students could set a challenge by timing how long it takes to complete the game. This they could do with a partner or individually.

 

2. Four in a Row: Some multiples have more than one set of factors on the game board. As the numbers are covered students are also testing their memories in remembering which numbers are under the covered counters if they need to exchange their partners counter for their own.

 

3. Disco Lights: This game uses multiplying three numbers and students should understand the associative property of multiplication – it doesn’t matter what order you multiply the three numbers.

 

4. Cell Block Breakout: This game uses multiplying three numbers and students should understand the associative property of multiplication

 

 

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