Social Skills: The games are all designed to be played with a partner learning to take turns and manage self.
Maths Literacy: Students are learning to read and follow instructions. They are learning to respond to texts presented in a variety of formats.
Number: Students are consolidating knowledge of basic addition and subtraction facts, working towards recall of these facts. Doubles and pairs to ten are identified as key knowledge that can be used to assist recall of other facts.
Developing Vocabulary: Students should be encouraged to verbalise their thinking as they play the games and count out loud. Listen for teen and ty confusions in a student’s counting sequence.
1. Three in a row: Joining two sets by counting all, counting on or recall of facts to find a total. Students need to use logic and reasoning to have the better chance of winning as there are choices to be made with multiple places to put their counter, especially in the early stages of the game.
2. Double Trouble: Using a spot dice gives children visual support (they can count the spots), using a numeral dice requires students to image the spots and count or use recall
3. Ten Gold: Moving around the board, in either direction. Can children predict whether they will land on a total of ten. The game focuses the children to look for the pairs to make 10.
4. Butterfly 10: This game focuses on the missing addend, how many more to make 10.
